
A step count can tell you how far you walked. Stompers gives your friends a chance to interfere. Hit someone back with a bat, fly ahead with a rocket, or lose ground to a banana. Walking becomes a game you play together.
We led design, animation, and marketing for Stompers’ launch and continued working on the product after release. The experience pairs the familiar habit of tracking daily steps with characters, playful competition, and the possibility of an unexpected setback. The visual world carries that attitude across the app and its marketing.
The work brings the product’s premise into focus: your steps are the starting point for something social. Each walk becomes another chance to see where you stand and what your friends have been up to.











